Asset Replacement Issues
Last updated
Last updated
A: The product information needs to be replaced by uploading your own assets. It will not automatically correspond to the offer. (Applies to both Feature Creation and Content Creation.)
A: When replacing image assets, such as those related to the background, with the label "Background map"
It is recommended to use suitable images for backgrounds, such as solid color images, blurred images, or images that are unaffected by stretching.
It is not recommended to use images closely related to core gameplay or images that feature prominent characters as background images.
This is because the background image primarily serves as a fallback for layout adaptation in both portrait and landscape orientations, ensuring full-screen coverage without white or black borders. Therefore, the requirements for background image dimensions are often larger than regular layers. If your background image has smaller dimensions or the main subject occupies a significant portion, it may be stretched and distorted, resulting in imperfect adaptation or incomplete display.
If you still wish to use such images as backgrounds, it is suggested to:
Pre-process the image externally: Adjust the image size and decrease the prominence of the main subject. Then, proceed with the replacement within the project.
If "General Creation" does not meet your requirements, it is recommended to Copy the project to Content Editor and perform precise editing within Content Editor, adjusting the size and position of the image accordingly.
A: The image size requirement applies to all templates, including both Feature Changer and Content Editor, where images should be below 1MB. Considering the package size limitations, it is advisable not to use excessively large images, as they would still need to be compressed if they exceed the package size limit. You can try using image compression tools to reduce the file size.
If you find that the image quality is still poor, it is recommended to convert the original image to JPG format, compress it, and then replace it within the Content Editor. This may result in better quality (PNG files tend to be larger in size compared to JPG files of the same dimensions).
A: You can copy the project to "Content Editor" and enter Scene 3 to replace the different cover images individually. (Tip: When using Template Feature Creation, if you encounter limitations in adjustments, try switching to Content Creation to make changes, as this can solve most issues!)