Creation Tips - Suggestions for Gameplay
Last updated
Last updated
Create an aiming and shooting effect similar to the template "Sniper" using Blank Canvas. Simplified version for reference.
Prepare a Scope Image: Ensure that the mask area of the image is large enough to prevent edges from being visible during playtest.
Build Other Assets: Set up any additional assets needed and configure the required animations.
Add Trigger Event to the Scope Image - Drag. Add response event to play the "raise gun" sound effect once from the start.
Add Trigger Events - Lift up. Add response events:
Play the fade-out animation of the scope.
Play the fade-in animation of the bullet.
Play the shooting animation of the bullet (Spin Easing & Scale Easing).
Play the shooting sound effect once from the start.
After a delay of 1 second, execute: Play the fade-out animation of the bullet, play the fade-out animation of the character, play the character's death sound effect once from the start.